Edit: I’m reverting all the changes regarding localization because Unity’s addressable system and/or localization system causes a bug where I can no longer...
I've haven't posted in a while so here's what I've been working on: started on the prototype for a new level, a bunch of npc's and one new enemy. prototyping en...
three new mechenics and various other fixes, many code optimizations and honestly that's been the most time/energy consuming. Big thanks to Keaton and Hew; two...
Slow progress lately :/ minor quest system fixes input functionality improvements some new model and level concepting editor tool improvements overall just torn...
Sadly, it's still needs some work and it won't look this good in-game :( but I am truly enjoying adding content specifically made for the characters and story...