captainslog#8


I've haven't posted in a while so here's what I've been working on:

  • started on the prototype for a new level, a bunch of npc's and one new enemy.
  • prototyping environmental effects (not likely to be added)
  • quest system stability improvments (needs more)
  • prototype choice system.
  • archery improvements, as well as aiming guide and inventory changes.
  • quite a few icons have been added to the game.
  • weapons now match their metal type.
  • status UI improvements.
  • many bug fixes.
  • currently working on making enemy ai, general combat and upgrades, better.
  • remade the runes to better fit the lore.
  • updated itch page and Google Play Store page

there's probably a lot of stuff I've missed or forgot but ¯\_(ツ)_/¯

I've been busy. Would try to post more but my posts don't get many views so, whatever.

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